Wednesday, April 27, 2011

3D Max Shortcuts (default settings)


Shortcuts (default settings):
Ctrl + W - viewport maximization
Alt + Q - Isolate selection
7 - statistics
8 - Environment
F3 - turns on/off shaded projection
F4 - turns on/off edges in shaded projection
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Q - select
W - move
E - rotate
R - scale (everything together, fit for left hand;)
1 - first subelement (in EdP - VERTEX)
2 - second (edges)
3 - third (border)
4 - fourth (polygon)
5 - fift (element) – again fit for left hand SPACE – lock/unlock selected
S - snap ON/OFF
H - select by name
Alt + A - align
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Ctrl + X - expert view ON/OFF
X - gizmo ON/OFF
F12 - Type-in dialog
F10 - rendering dialog
F9 – repeating last render (including view!)
T - top view
P - perspective view
Ctrl + C – add camera which copy active view
C - camera view
Sift + Z – undo in view (same as Ctrl + Z undo in model)
Ctrl + change selected subelements to other subelemens e.g. polygons to vertexes (in EdP and EdM)
Tips
- Important are good set units! - Customize/Unit setup – meters
- Use key shortcuts
- Use mode switching (F2-F4)
- For better overview in modificators right clic on „Modifier list" and give „Show all sets in list"
- Adding plugins to folder 3dsmax/plugins. If plugin is script use „utilities" (icon in right uppercorner)/more. For example RBRSPLIT (viewed as RBRMAT). Or you have to create new toolbar - Customize/Customize User interface/Toolbars/new and move it from list into new toolbar.
- You can use externel objects (File/XRef Objects) or straight whole scenes (File/XRef Scene). How do they work? You can choose what will be part of your scene, but it is only displayed, geometry is still saved in external file. In case of change they are updated automatically. If you want you can merge external geometry „merge" (but connection is lost).
- Use copying when holding „shift"(all transformations)
- Name objects right now and keep systematic order both in scenes and in files!
- Use „select by name" (in 7 key „H"). Very usefull tool especially with many objects.
- Use hide/unhide objects
- Use „Named selection sets" – icon in upper toolbar
- Use switching among views (first letters e.g. „F" – front …) and viewport maximization
- Use all move possibilities – right lower corner. I recommand set „Arc Rotate SubObjects" – if you have something selected it will be center of your rotation.
- Right clic on move/rotate/scale table with coordinates (F12)
- Right clic on „arrows" (in every table) reset this value to 0
- Almost everthing is setable – Customize
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